AI Insights · Timothy · July 2023
Top 5 Fidget Toys Games on Android in Switzerland Q2 2023
Explore the performance of the top 5 Fidget Toys Games on the Android platform in Switzerland during Q2 2023, including trends in weekly downloads, revenue, and active users.
During the second quarter of 2023, the top 5 Fidget Toys Games on the Android platform in Switzerland showed varied performance in terms of weekly downloads, revenue, and active users. Below is a detailed look at the trends for each app.
Antistress - relaxation toys experienced fluctuating weekly revenue, peaking at $15 in the week of May 29. The app's weekly downloads ranged from 279 to 521, with a notable peak in the week of May 15. Weekly active users showed a downward trend, starting from 3.2K at the end of March and dropping to around 2.8K by mid-June, before slightly rebounding to 3K by the end of June.
Fidget Toys Trading・Pop It 3D did not generate any revenue throughout the quarter. However, the app saw a significant increase in weekly downloads, starting from 182 at the end of March and reaching 692 by mid-June. Weekly active users also increased steadily, peaking at 2.1K in mid-June before slightly declining to 1.8K by the end of June.
For Antistress relaxing toy game, revenue was minimal, with only $12 earned in the week of April 10. Weekly downloads saw a significant spike early in the quarter, reaching 599 in mid-April, but gradually declined to 144 by the end of June. Weekly active users followed a similar trend, peaking at 709 in mid-April and dropping to 225 by the end of June.
Fidget Toys 3D - Antistress did not report any revenue during this period. Weekly downloads were relatively stable, ranging from 168 to 491, with the highest number recorded in the week of May 8. The app maintained a consistent number of weekly active users, fluctuating between 1.5K and 2.3K throughout the quarter.
Lastly, Flexy Ring showed minimal revenue, with only $2 reported in mid-April and mid-June. Weekly downloads saw a dip in May, ranging from 143 to 417, with a small increase towards the end of June. Weekly active users remained fairly stable, hovering around 1.6K to 2K throughout the quarter.
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